

Hunt the same snakes, rats, etc up until four.ĭwarves start out in their city, Kaladim, which is carved into the Butcherblock Mountains. Both have similar early level mobs, but Innothule is filled with patches of water, which can help to build up your swimming skill. While the Feerott is a good zone to start in, many Ogres make the short walk to Innothule swamp. Trolls start in Innothule Swamp and Ogres start in the Feerott (a rotting rainforest). In the Southern part of Antonica, Trolls and Ogres actually start out life as next-door neighbors (so to speak). You can level off the snakes, rats, etc until three or four, but after that you will want to jump ship to a different zone as soon as possible (unless you are a Necromancer, which I will explain later).

So, take snakes at level one, then Goblin Workers, Beetles, Rats, and Spiderlings all the way to four.ĭark Elves also start out in this area, but their newbie zone is not so good. If you need to run through Kithicor, do it in daylight and be sure to /shout "Undead gone?" upon entering the zone.Īs for the mobs in Misty Thicket, they are basically the same as the ones in the Qeynos area, but with Goblin Workers taking the place of Gnoll Pups. Worse yet, high level players tend to pull the monsters to the zone lines to safely fight them. Level 30+ Undead spawn, slaughtering all in their way. But, as soon as the sun sets, the forest turns into a haven of death.

From about 8am (game time) to 6pm, Kith Forest is save for travelers. Firstly, you need to run through the Eastern and Western Commonlands, before coming to the "hell zone" of Kithicor Forest. If you do play a human, and you do want to make the trip to Misty Thicket, you have a dangerous trip ahead of you. In fact, it is so good many Human players make the extremely dangerous trip here just to level. First off, the Halfling City of Rivervale is connected to Misty Thicket, also one of the best newbie areas in the game. The eastern part of the continent of Antonica is a very varied place. By the time you hit four, you should have enough money for some patchwork armor, and maybe a slightly better weapon. From levels one to four fight Goblin Welps and Gnoll Pups. Not only are there plenty of monsters (even right near the Halas tunnel), most of them drop coin and other good loot. Now, at four, you could zone into Qeynos Hills (you will need to at five), but it is slightly more dangerous as there are higher level monsters wandering the area.Īs for the Barbarians in the frozen northern area of Everfrost, your newbie zone is probably one of the best in the game. A Fire Beetle Eye can be used as a minor light source for the blind Humans and Eurdites, or they can sell for as much as 2sp 2cp at merchants (depending on your faction, charisma, etc.). Once of the nice things about the beetles are their eyes. Once you hit level four, kill nothing but beetles (with an occasional Gnoll Pup for faction and cash), until you hit five. From two to three fight Gnoll Pups (good for Qeynos faction if you are an Eurdite), with an occasional beetle thrown in. At level one,simply kill snakes or rats until you "ding" to two. Get on the boat headed to Qeynos, and then go through South Qeynos to North Qeynos and get a bind from a caster at the gate.įrom levels one to three, North Qeynos will be your home. It is dark, foggy, and basically not very fun to find a corpse in. Tox forest is a nightmare for leveling at this low of a level. The first five levels of life aren t too hard, so here we go:įirstly, if you play as an Eurdite, immediately hop onto the boat and make your way to Qeynos.

So, what I have done is split each section of the guide up into geographical regions. The early years in Norrath can fly by if you know where to hunt.
